Dark Mode is an art-game - a minimal meditation on the rogue-like / adventure genre, stripped to its absolute essentials: a labyrinth, noun-verb "encounters", and numerical stats. What is the minimum necessary to conjure a sense of adventure?

Instructions / Tips

WAD or Arrows to move. Stuck in a small room? Found everything? Press R to reload. Plays with sound, ideally in full-screen. Playthrough time will be a few minutes, at most.

Inspired by pioneering titles like Maze War (1973) and Rogue (1980), Dark Mode is an art-game that stages an enigmatic celebration of these early instances, whose economy of expression is their chief characteristic - and, today, is a continuing source of appeal.

Music credit: "Lost in Space" by Paul Clarvis; Matt Hill; Sonia Slany, via Audio Network.